Summary
Overview
Work history
Education
Skills
Timeline
Generic

Benny Chen

Liverpool

Summary

Game Art student at Manchester Metropolitan University learning the create game ready assets using industry standard software's.

Have experience working in teams to develop concepts into useable and functional assets for games. Passionate about creating and developing stylised fantasy characters and environments.

Also participated in a game jam working with a team to produce a visual novel game under time restrictions following a theme.

Overview

4
4
years of professional experience
1
1
year of post-secondary education

Work history

Creating illustrated products

Custom Commissions
  • Communication: Creating a product for a client on assigned briefs and developing product design based on feedback.
  • Time management: Creating products for a client within time constraints while balancing other projects.

Retail worker

Dale’s cash and carry
Liverpool
2022.04 - 2026.01
  • Teamwork: Working in teams to provide satisfactory service for customers.
  • Communication: communicating to colleagues to ensure all assigned tasks are completed with minimal flaws to improve productivity.
  • Task rotation: identifying and filling vacancies in roles to ensure tasks are completed within acceptable time limits to improve efficiency.

Education

Undergraduate - Game Arts

Manchester Metropolitan University
2024.09 - 2026.01

Skills

Software skills developed from university

  • Autodesk maya
  • Zbrush
  • Unreal engine5
  • Adobe substance painter
  • Adoble substance sampler
  • Clip studio paint

General Skills

  • Character concept art
  • Environment concept art
  • 2d asset production
  • 3D modelling
  • Communication
  • Teamwork

Timeline

Undergraduate - Game Arts

Manchester Metropolitan University
2024.09 - 2026.01

Retail worker

Dale’s cash and carry
2022.04 - 2026.01

Creating illustrated products

Custom Commissions
Benny Chen