Summary
Overview
Work history
Education
Skills
Certification
Timeline
Generic

Yadnyesh Dalvi

Bournemouth,UK

Summary

Accomplished VFX artist with 6+ years of experience in look development, surfacing, and texture painting for feature films and episodic VFX. Proficient in industry-standard software, including Houdini, Mari, Substance Painter/Designer, Photoshop, Nuke, and Renderman. Demonstrates strong skills in photoreal and stylized texturing, shading, and material response. Experienced in reference sourcing, photo shoot direction, asset library management, render optimization, and multi-show pipeline management. Adept at cross-department collaboration with asset supervisors, HODs, and look-dev teams to achieve high-quality results in character texturing/look-dev and prop & environment surfacing across photorealistic and cartoon styles.

Overview

1
1
Certification
7
7
years of post-secondary education
7
7
years of professional experience

Work history

Surfacing Artist

DNEG
Mumbai, India
2024.05 - 2025.08
  • Created high-end, production-ready textures for 40 + hero and background assets across shows.
  • Delivered look development for assigned assets, matching real-world and supervisor references.
  • Surfaced precise texture details for close-up scrutiny on features and episodes.

Texture Artist

SUPERDUPER
London, United Kingdom
2024.01 - 2024.05
  • Delivered texture work for active production, supporting asset surfacing workflows.
  • Produced 60+ asset texture variations across 4 months of studio pipeline work.

Texture Lookdev Artist

MPC
Mumbai, India
2022.08 - 2023.05
  • Painted photoreal textures and technical map sets for hero assets on major theatrical releases, including Mufasa: The Lion King and Atlas
  • Sourced and directed reference photography, supplementing studio-provided material with original photo shoots to close coverage gaps
  • Re-purposed and adapted existing asset library textures to accelerate delivery without compromising quality

Character Texture/Lookdev Lead

Cosmo Giantwheel PVT
Mumbai, India
2020.08 - 2022.08
  • Led texturing and look development across multiple concurrent shows, including Master Moley, Jet Set Go, Tip the Mouse, and Paddles
  • Partnered with the look-dev team to troubleshoot technical blockers and keep render-optimized assets on schedule
  • Matched and extended established art styles across characters and assets to maintain visual consistency show-wide
  • Reported team progress and blockers directly to the Asset Supervisor, supporting pipeline-wide decision-making
  • Produced photorealistic textures from photographic reference and concept art for a full slate of production assets

Asset Artist

Innovative Animation
Mumbai, India
2018.03 - 2020.07
  • Consistently ensured that all work was in full compliance with company standards and quality expectations.
  • Worked closely with teammates and supervisors in a collaborative environment to produce high-fidelity, high-quality deliverables.

Education

Bachelor's Degree - Computer Application

Manipal University Jaipur
Jaipur India
2023.06 - 2026.05

Master's Degree - Digital Effects

Bournemouth University
Bournemouth, England
2025.09 -

Diploma of Higher Education - Animation & VFX

Arena Animation
Mumbai India
2013.05 - 2017.04

Skills

Software & Tools
Houdini Mari Substance Painter/Designer Photoshop Nuke Zbrush Marvelous Designer Katana Renderman Maya

Core Disciplines
Look Development Surfacing Texture Painting Photoreal & Stylized Texturing Shading & Material Response Procedural Texturing & Asset Creation

Production Skills
Reference Sourcing & Photo Shoot Direction Asset Library Management Render Optimization Multi-Show Pipeline Management Cross-Department Collaboration (Asset Supervisors, HODs, Look-Dev Teams)

Domain Focus
Feature Film & Episodic VFX Character Texturing/Look-Dev Prop & Environment Surfacing Photorealistic & Cartoon Styles

Certification

  • Master's in Digital Effects - Bournemouth University, UK (09/2026)
  • Modelling Props for VFX – CAVE Academy, London, UK (06/2023)
  • Character Creation – CGMA (04/2022)
  • Diploma in Animation – Arena Animation (04/2017)

Timeline

Master's Degree - Digital Effects

Bournemouth University
2025.09 -

Surfacing Artist

DNEG
2024.05 - 2025.08

Texture Artist

SUPERDUPER
2024.01 - 2024.05

Bachelor's Degree - Computer Application

Manipal University Jaipur
2023.06 - 2026.05

Texture Lookdev Artist

MPC
2022.08 - 2023.05

Character Texture/Lookdev Lead

Cosmo Giantwheel PVT
2020.08 - 2022.08

Asset Artist

Innovative Animation
2018.03 - 2020.07

Diploma of Higher Education - Animation & VFX

Arena Animation
2013.05 - 2017.04
Yadnyesh Dalvi