

With just over 5 years of game making experience, I strive to create environment, assets and worlds that allow players to break free from reality. During my time in the industry I have worked on a plethora of games ranging from hyper realism with the Forza series to more stylized games like Cheftastic and Ghostbusters. I have double AA Triple AAA and Indie experience working with teams varying in different sizes. I have a wide range of skills such as great communication and work ethic that inspires and motivates to Strong modelling and texturing skills in both Realism and Stylized art styles. I have strong knowledge in all 3 major modelling programs and have utilised multiple engines. In my personal time i enjoy making art, exercising. cooking and watching the occasional movie.
Main Soft skills :
- The Rookies - grade A certificate - 2023
Hobbies
Favourite games
Nationality: British
- Presented at EGX 2021 - With my team, we took our game to EGX that we developed during COVID-19
- Achieves a Grade A on the rookies award for 2023
- Did some professional environment modelling for my university which contributed towards a COVID-19 study that was published and showcased across the globe. This was my first bit of professional work
- Released my First game at age 22 on Steam
- During my graduation, the Dean of the university personally mentioned myself and my team's Accomplishments while at Not A Goose