Summary
Overview
Work history
Education
Skills
Languages
Timeline
Generic
Veronika Wilson

Veronika Wilson

Newcastle under Lyme,Staffordshire

Summary

Cross-disciplinary game designer with experience in Unreal Engine and Unity, specialising in gameplay prototyping, level design, and systems design. Comfortable working across design, technical, and production spaces, with a strong understanding of implementation constraints and iterative development. Brings working knowledge of C#, a player-first design approach, and a passion for narrative and world-building. Thrives in collaborative environments and seeks projects that empower player creativity and emergent storytelling.

Overview

5
5
years of professional experience

Work history

Warehouse associate

TJX Europe
Newcastle under Lyme, Staffordshire
09.2020 - Current
  • Maintained a consistent work schedule alongside full-time university studies, demonstrating strong organisational skills, time management and professional commitment.
  • Worked within a diverse team to hit daily processing targets, often exceeding KPIs during peak seasonal periods.
  • Delivered high-speed accuracy in garment tagging and categorisation, ensuring zero pipeline errors between processing and transport.
  • Entrusted to mentor new team members, providing clear instructions on departmental procedures and health and safety protocols.

Education

Master of Science - Computer Game Design

University of Staffordshire
Stoke-on-Trent
09.2025 -

Bachelor of Science - Computer Game Design and Programming

University of Staffordshire
Stoke-on-Trent
09.2021 - 09.2024

Skills

Game Engines & Tools

  • Unreal Engine, Unity
  • Git, Jira
  • Autodesk 3ds Max
  • Adobe Creative Suite (Photoshop, Illustrator)

Programming & Technical Skills

  • C#
  • Gameplay prototyping and scripting
  • Implementing gameplay logic and mechanics

Game Design

  • Level design and grey-boxing
  • World-building and narrative design
  • Systems design (combat, economy, balancing)
  • UX/UI design with clear player feedback systems
  • Playtesting and iteration based on feedback

Production, QA & Collaboration

  • Team collaboration in fast-paced, deadline-driven environments
  • Workflow optimisation and process improvement
  • High attention to detail and quality assurance
  • Strong time management and reliability
  • Clear communication of complex or technical tasks

Languages

Slovak
Native
Czech
Native
German
Intermediate (B1)

Timeline

Master of Science - Computer Game Design

University of Staffordshire
09.2025 -

Bachelor of Science - Computer Game Design and Programming

University of Staffordshire
09.2021 - 09.2024

Warehouse associate

TJX Europe
09.2020 - Current
Veronika Wilson