

Recent BA (Hons) Animation and Visual Effects graduate from University of the Arts London, specialising in Game Arts and Design. Passionate about character modelling, environment creation, and game development, with strong experience across 3D modelling, animation, and real-time engines.
My education has equipped me with a diverse technical skillset across industry software, while my retail experience has strengthened communication, teamwork, and problem-solving abilities. I am highly motivated to begin my career in the animation and games industry, collaborate with creative teams, and continue developing skills in character modelling, animation, and game design pipelines.
3D Modelling & Animation
Strong experience creating characters, environments, rigs, and animated sequences using industry software
Teamwork & Collaboration
Experience working in both creative teams and fast-paced retail environments, contributing ideas and supporting shared goals
Communication
Confident presenting ideas, discussing creative concepts, and engaging with diverse groups of people
Adaptability
Comfortable learning new tools, switching workflows, and adapting to different project requirements
Problem Solving
Experience troubleshooting technical issues, solving creative challenges, and managing high-pressure situations
Design & Concept Development
Skilled in concept design, research, and transforming ideas into final visual outcomes
• Maya
• Blender
• ZBrush
• Unreal Engine
• Marvelous Designer
• After Effects
• TVPaint
• Procreate
Gymnastics – Competed from ages 5–16
Cheerleading – Competitive team participation (ages 13–15)
Music – Played steelpan and violin in orchestra (ages 11–18)
Travel – Visited 25+ countries, gaining exposure to diverse cultures and creativity inspiration,
Brand - I have a start up kitting company selling custom women’s clothes (Current)