Proficient in a multitude of traditional and digital art mediums, with expertise in software including Adobe Photoshop, Adobe Illustrator, Blender, and Z-Brush. Demonstrated ability to deliver creative solutions through freelance projects and academic work. Committed to leveraging artistic skills in a professional setting to drive innovation and quality. Passionate about contributing to the creative industry with a strong foundation in diverse artistic techniques.
I worked on a small indie project as part of Transfuzer 2025. My primary role was concept artist and Illustrator. It was a 3D sandbox creature collection game with pocket monster like mechanics, featuring various mythos and cryptids to aid in the player's adventures. Unfortunately it didn't pass further than the concept phase as the application was unsuccessful, but still, I enjoyed the project nonetheless.
I am currently working on a small project with a few peers to create a 3D platformer with visual novel elements. My primary role is the digital artist and game designer and narrative writer. During this project I’ve bolstered my team building skills as well as gaining some knowledge in designing and coding as we’ve slowly progressed through development.