Summary
Overview
Work history
Education
Skills
References
Timeline
Generic
Steven Morris

Steven Morris

Tonypandy,Rhondda Cynon Taf

Summary

Self-taught 3D Artist with hands-on experience creating game-ready assets and environments using Blender, Substance 3D Painter, and Unreal Engine. Strong focus on clean topology, efficient UV layouts, and working within poly budgets for real-time applications. Experienced in full asset pipelines from modelling through to texturing and engine integration. Passionate about producing high-quality, optimized assets and continuously developing skills within game art workflows.

Overview

4
4
years of professional experience

Work history

3D artist

Freelance
Remote
2022.01 - Current
  • Created game-ready 3D assets and using Blender, with strong focus on clean topology and efficient geometry
  • Produced well-structured UV layouts to support high-quality texturing and optimal performance
  • Developed assets within defined poly budgets, ensuring suitability for real-time applications and game engines
  • Textured assets using Substance 3D Painter, creating realistic materials with PBR workflows
  • Implemented assets into Unreal Engine, demonstrating understanding of full production pipeline (Blender → Substance → Unreal)
  • Managed full asset creation process from modelling and UV unwrapping through to texturing and final engine integration
  • Focused on lighting, composition, and presentation to produce high-quality final renders and scenes

Education

3D Art

Self-Taught
Remote
2023.01 -

Skills

  • 3D Modeling
  • Clean Topology & Edge Flow Optimization
  • UV Unwrapping & Efficient UV Layouts
  • Game-Ready Asset Creation
  • Poly Budget Optimization for Real-Time Use
  • PBR Texturing
  • Material Creation & Shader Understanding
  • Environment & Prop Creation
  • Asset Integration in Unreal Engine
  • Real-Time Rendering Workflows
  • Full 3D Pipeline
  • Hard Surface Modeling
  • Realistic Asset Creation
  • Attention to Detail
  • Problem Solving

References

References available upon request.

Timeline

3D Art

Self-Taught
2023.01 -

3D artist

Freelance
2022.01 - Current
Steven Morris