Summary
Overview
Work History
Education
Skills
Languages
Timeline
Simon Bedoya Perez

Simon Bedoya Perez

València

Summary

SENIOR 3D ARTIST | HARD SURFACE & REAL-TIME SPECIALIST

Senior 3D Artist and Art Director with 5+ years of experience creating high-fidelity, optimized real-time assets for simulation and game environments. Specialized in complex hard-surface modeling, aircraft systems, and performance-driven workflows for Microsoft Flight Simulator.

Experienced in leading 3D teams, reviewing assets, establishing technical standards, and ensuring production-ready quality across full pipelines. Strong focus on topology efficiency, LOD strategy, texturing precision, and scalable asset production.

Overview

3
3
years of professional experience

Work History

3D Artist – External Collaborator

FlightSim Studio AG
12.2024 - Current
  • Contributed to aircraft asset production for Microsoft Flight Simulator.
  • Delivered optimized hard-surface components aligned with commercial quality standards.
  • Collaborated within distributed production teams under tight deadlines.

Key achivements

- Creation of high fidelity aircraft for flight simulation.

- Innmersive assets and polygon optimized tracks for gaming performance.

Interior Designer & 3D Visualization Specialist

Octo Renovation Studio
05.2024 - Current
  • Produced high-end interior visualizations and architectural 3D models.
  • Applied precision modeling and material realism in client-facing presentations.
  • Maintained production efficiency while meeting strict quality expectations.

Independent 3D Artist – Scenery & Aircraft Assets

Independent
03.2024 - Current
  • Created detailed scenery environments and aviation assets for MSFS community releases.
  • Specialized in realistic modeling, PBR texturing, and engine-ready asset preparation.
  • Managed full pipeline from reference gathering to final in-engine integration.
  • Delivered optimized assets balancing realism and performance.

Key Achivements

-Brought high fidelity scenaries to marketplace

-Created some high fidelity free assets for flight simulation

Senior Art Director & 3D Artist

Horizon Simulations
01.2023 - 01.2024
  • Led and mentored a 3D art team producing high-fidelity aircraft for Microsoft Flight Simulator.
  • Directed modeling and texturing standards to meet real-time performance and visual accuracy.
  • Oversaw topology optimization, UV layout strategy, and LOD creation for large-scale aviation assets.
  • Conducted technical reviews and provided structured feedback to ensure production consistency.
  • Managed asset delivery schedules across multiple aircraft programs.

Key Achievements:

  • Released A320 family and 787X aircraft models to the MSFS community.
  • Game Changer Award – Flightsim.to
  • FSNews Editor’s Choice
  • Multiple community nominations

Education

Master of Arts - Master in arts reasearch and creation

Euskal Herriko Unibersitatea, Bilbao, Spain
01-2027

Bachelor of Arts - Industrial Design

Unviersidad Pontificia Bolivariana, Medellin, Colombia
01-2019
  • Industrial Desing Graduate
  • Real designer 3D contest with ATE group 2nd finalist in 2015.

NVQ Level 1 - Minor in Digital Fabrication

Universidad Pontificia Bolivariana, Medellin, Colombia
01-2015
  • Coursework in Digital fabrication, CAM and CAD

Skills

  • Hard Surface Modeling
  • High-Poly / Low-Poly Workflow
  • PBR Texturing
  • Real-Time Optimization
  • LOD Creation & Performance Management
  • UV Mapping & Topology Refinement
  • Pipeline Organization & Asset Review
  • Team Leadership & Remote Collaboration

Languages

Spanish
First Language
English
Advanced
C1
Portuguese
Intermediate
B1
Russian
Elementary
A2

Timeline

3D Artist – External Collaborator - FlightSim Studio AG
12.2024 - Current
Interior Designer & 3D Visualization Specialist - Octo Renovation Studio
05.2024 - Current
Independent 3D Artist – Scenery & Aircraft Assets - Independent
03.2024 - Current
Senior Art Director & 3D Artist - Horizon Simulations
01.2023 - 01.2024
Euskal Herriko Unibersitatea - Master of Arts, Master in arts reasearch and creation
Unviersidad Pontificia Bolivariana - Bachelor of Arts, Industrial Design
Universidad Pontificia Bolivariana - NVQ Level 1, Minor in Digital Fabrication
Simon Bedoya Perez