With several years of experience in collaborative projects, I have honed both communication and leadership abilities while refining my technical skills in game development. My proficiency in C++ and Unity, coupled with experience as a Lead Programmer and Game Director, has enabled me to excel in both individual and team-based environments. I have overseen the development of gameplay systems, led teams, and ensured timely project completion through effective organisation and task coordination.
In high-pressure settings, such as game development and retail, I remain adaptable and focused, applying problem-solving skills to deliver optimal results. My solid understanding of programming, game engines, and project management complements a strong work ethic, ensuring efficiency and productivity in fast-paced environments.
Programmer on the game John
A point-and-click narrative adventure game set in 1970s Scotland.
Programmer & Team Lead on the game A Pirate's Tale
A low-poly narrative adventure game set in a steampunk-inspired world.