Summary
Overview
Work history
Education
Skills
Accomplishments
Timeline
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PETE NORRIS

Summary

An experienced artist focused on concept design, 3D modelling and 2D digital painting. Highly skilled at creating work to suit an established design language. Classically-trained in fine art and proficient in working with both traditional and digital media. Multiple AAA video games completed and a growing client list including Sony PlayStation, Nissan, Hasbro, Creative Assembly and Ghost Story Games. Creative designer showcasing advanced skills in [Area of expertise]. Meets client needs with originality, innovation and attention to detail. Develops thought-provoking visual art to connect with different types of audiences.

Overview

20
20
years of professional experience

Work history

Senior 3D and Concept Artist

Ghost Story Games
2019.10 - 2021.04
  • Designed and built props and architectural assets for a currently undisclosed Sci-Fi title.

Creative Assembly - Senior 3D and Concept Artist

2012.01 - 2017.05
  • Alien Isolation Designed and built 3D environment art, vehicles and props
  • Halo Wars 2 Built pre-existing, and designed new vehicles for the Halo franchise
  • My Jackrabbit design was sold as a Mega Bloks toy, a Hot Wheels and also as a Mattel Remote Controlled vehicle.

Senior Artist

Sony PlayStation
2009.08 - 2011.03
  • Built assets from greybox up to finished in-game artwork including environments, vehicles and props as well as setting up lighting for cut scenes for Until Dawn.

Lead Artist

Ideaworks
2008.08 - 2009.08
  • Led a team of artists on various projects, one of which was a racing game that I took from concept to a fully working tech demo as the sole artist showcasing the company's Airplay software
  • Responsible for teaching and mentoring the Art Team on the creation of high quality assets.

Senior Artist

Sony PlayStation
2007.10 - 2008.07
  • Created environment assets for Eight Days including background art, vehicles, weapons and props
  • Whilst working alongside a well-established art team, I was also able to guide some of the less experienced artists.

Senior Environment Artist

Free Radical Design Ltd
2001.09 - 2007.10
  • Worked in collaboration with Lucasarts producing in-game assets using the latest techniques available for next generation platforms including creating normal, specular and ambient occlusion maps
  • Built and textured models for other games including Timesplitters 2, Second Sight and Haze.

Education

BA (Hons) - Transport Design

University of Coventry

Fine Art

Thanet Technical College

Skills

  • Photoshop
  • Substance Painter
  • Sculptris
  • 3DS Max (including VRay)
  • Maya
  • Z Brush
  • Vray
  • Keyshot
  • Strong Traditional Art Skills - Drawing, Painting, Modelling
  • 3d Printing - SLA and FDM
  • Normal maps/AO/Specular maps etc

Accomplishments

  • Judas - PS5/XboxX/PC - Environments, props, concepts
  • Halo Wars 2 - Xbox One/PC- Vehicle concept, design and creation and prop
  • Alien Isolation - PS3/PS4/XboxOne/PC- Environments, Vehicles and props
  • Haze - PS3/Xbox 360 - Vehicles, weapons and other props
  • Eight Days PS3 - Environments, vehicles, weapons and props
  • Need For Speed - Mobile - Various car models
  • Second Sight - PS2/Xbox/Gamecube - Environments, all vehicles, weapons & props
  • Star Wars Battlefront 3 (unreleased) - Environments, vehicles, weapons and props
  • Until Dawn - PS3 - Environments, vehicles and props
  • Timesplitters 2 - PS2/Xbox/Gamecube - Various models
  • Timesplitters Advance GBA - Background levels, ships, weapons and power-ups
  • Various other projects - Environments, vehicles and props
  • Inferno - Film for Channel4/Film4 - Environments, weapons and props
  • PUBLICATIONS and AWARDS“Traverse” - featured artist in sci-fi art book
  • Nov ‘17 “Nuthin' but Mech 4” - featured cover artist in sci-fi art book
  • Sept ‘16 “Artstation/ILM Art Department Challenge” - Finalist

Timeline

Senior 3D and Concept Artist

Ghost Story Games
2019.10 - 2021.04

Creative Assembly - Senior 3D and Concept Artist

2012.01 - 2017.05

Senior Artist

Sony PlayStation
2009.08 - 2011.03

Lead Artist

Ideaworks
2008.08 - 2009.08

Senior Artist

Sony PlayStation
2007.10 - 2008.07

Senior Environment Artist

Free Radical Design Ltd
2001.09 - 2007.10

BA (Hons) - Transport Design

University of Coventry

Fine Art

Thanet Technical College
PETE NORRIS