Summary
Overview
Work History
Education
Skills
Websites
References
Software
Interests
Work Availability
Quote
Timeline
Hi, I’m

Tosin Olufon

VR Experience Designer
Bristol
Tosin Olufon

Summary

Experienced creative professional specializing in crafting captivating VR experiences with a strong narrative focus. Skilled in cinematic VR, environment modeling, and project management. Proficient in leading interdisciplinary teams to achieve ambitious goals. Effective communicator, adept problem-solver, and detail-oriented manager dedicated to ensuring exceptional user experiences in immersive environments.

Overview

10
years of professional experience
6
years of post-secondary education
2
Languages

Work History

Aspirations
Bristol, BST

Support Worker
04.2023 - Current

Job overview

  • Provided comprehensive assistive care to service users with epilepsy and learning disabilities, ensuring their safety and well-being.
  • Participated in professional development and training opportunities to enhance clinical skills.
  • Demonstrated expertise in managing different types of seizures, including recognizing warning signs, providing appropriate support during seizures, and implementing post-seizure care.
  • Promoted social engagement and independence among service users through recreational activities, and companionship.

Tales By Moonlight-VR Animation

Creative Director and Project Manager
09.2023 - 12.2023

Job overview

  • Researched existing studies on African folklore and preservation of oral literature to establish project necessity, as well as to guide creative direction and project specifications.
  • Created professional presentations to creatively communicate design intent and direction using concept design layouts and storyboarding for visual presentations.
  • Crafted clear briefs and timelines to guide the creative journey from idea conception to finalization, employing Excel charts and GitHub for streamlined management.
  • Identified creative solutions to design challenges and technical constraints. This involved devising alternative interaction methods ,ensuring it's authenticity and preservation goals were met.
  • Teamed up with artists; character modeling artist and narrator to ensure designs and audio were in harmony with project objectives.
  • Crafted a dramatic narrative that stayed true to traditional folklore while infusing elements to elevate user journey.
  • Analysed User feedback during testing to address pain points such as the suitable diorama levels for viewing to prevent neck ache, comfortable lighting levels to prevent phobia triggers, subtitles for inclusivity.

Tales By Moonlight-VR Animation

Unity Animator and Motion Capture Artist

Job overview

  • Employed a combination Unity animation tools and motion caption data to bring over 10 characters to life with full range of emotions and movement.
  • Coordinated and directed motion capture sessions for characters and creatures for realistic movements and expressions according to project objective.
  • Refined and enhanced motion capture data within Unity, ensuring seamless integration. These efforts resulted in a captivating VR adventure, garnering positive feedback from users.

Tales By Moonlight-VR Animation

Environment and Lighting Artist

Job overview

  • Developed initial concept sketches for environments based on narrative themes using Google SketchUp and Enscape Renderer
  • Designed and created 10 virtual environments using Unity 3D and Probuilder
  • Researched and Implemented dynamic lighting setups and animation to enhance mood and ambience within virtual environments. Limited early testing revealed users' comfort levels regarding color, brightness, directional cues.

Mixed Reality Project Collaborative Project Ultraleap Technologies
Bristol, BST

3D Animator, Modeller and Texture Artist
06.2023 - 08.2023

Job overview

Collaborated with team members to bring the Handu narrative to life through animation and digital assets, carefully crafting each elemental stage.

Implemented enhancements such as subtle hand wave animations, textures for water balls, and visual effects for fire and earth shatter effects. These improvements significantly boosted the impact of digital assets in Mixed Reality, elevating the overall user experience.

British Council Nigeria

Lead Virtual Reality Exhibition Designer
02.2020 - 06.2020

Job overview

  • Lead a team of architects, developers, and User Experience professionals to design and create an interactive virtual reality art exhibition in honor of the 75th Anniversary Celebration of the British Council in Nigeria
  • Scheduled and supervised the teamwork to correlate with each milestone deliverable
  • Planned the 2D drawings and the user journey map for a significant feature of the exhibition, the Main Library
  • Produced and rendered high-resolution visualization and interior panoramas for export to VR
  • Created an immersive 360 Interactive Panoramas Application via InstaVR for Oculus Go, Google play store, and Facebook panoramic uploads.

TechnologyandX Incorporated

User Experience Designer
08.2022 - 11.2022

Job overview

  • Worked closely with product designers and other team members during design sprints at the product research stage
  • Planned and designed the App sticker sheet and mobile UI interface with teammates
  • Created effective personas and storyboards from the user research data collected
  • Developed Low Fidelity Wireframe mockups in Figma for Steak IT
  • Organized volunteers and conducted usability testing to gather feedback for the mobile App iterations
  • Developed High Fidelity mockups and prototypes for the Steak IT mobile App in Figma for testing
  • Presented usability study findings and possible iterations to stakeholders
  • Designed high-fidelity 360 panoramas app mockups in Figma.

Todstudios

Interior Designer
11.2020 - 03.2022

Job overview

  • Conducted quarterly competitive market analysis to identify business improvement opportunities and to keep abreast of competitor products and industry trends in AR/VR for architecture and interior design
  • Created and presented 3D renderings for residential and commercial projects to accurately demonstrate design concepts, layout, and scale
  • Created 360 panoramas for previewing and an immersive Oculus GO VR Experience through the Yulio platform
  • Supervised the sales, production, and installation of EGD (Environmental Graphic Designs) wall decals and signages for client sites.

Chronos Studeos

Lead Interior Designer
07.2014 - 01.2019

Job overview

  • Interior design lead for the Mitsubishi showroom renovation in Victoria Island, Lagos: coordinated budget planning, drawing schedules, furniture design, and project execution
  • Headed the Virtual and Augmented Reality departments for Interior Design and created a standard operating workflow for client projects comprising Sketchup, Unity 3D, Vuforia, and Oculus Rift
  • Team lead for the all-in-one real estate sales kit
  • Organisation team for the creative architects' competition in 2018
  • Created and Developed Environmental Graphic Design concepts for CNC Machine cutting operations during commercial and residential Interior design projects
  • Developed color, texture, and fabric schemes.

Education

University of The West of England
Bristol, BST

MA Virtual and Extended Realities from Virtual And Extended Realities
01.2023 - 12.2023

University Overview

  • Awarded Distinction

Google On Coursera

Some College (No Degree)
03.2022 - 10.2022

University Overview

  • Awarded Google UX Design Professional Certificate

University of Hertfordshire
Hertford, HRT

Bachelor of Arts from Interior Architecture And Design
02.2019 - 09.2021

University Overview

  • Awarded BA(Hons) Interior Architecture and Design

Skills

Unityundefined

References

References
  • Dr Duncan Speakman, Programme Leader MA Virtual and Extended Realities, UWE Bristol, hello@duncanspeakman.net
  • Verity McIntosh, Associate Professor of Virtual & Extended Realities, UWE Bristol, verity.mcintosh@uwe.ac.uk
  • Ademola Olusunmade, Managing Director, TechnologyandX, demola@technologyandx.com, +234 803 3282 509

Software

Unity 3D

Google SketchUp

Maya

Adobe Illustrator

Interests

Cultural Preservation

Availability
See my work availability
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Available
monday
tuesday
wednesday
thursday
friday
saturday
sunday
morning
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evening
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Quote

He who is not courageous enough to take risks will accomplish nothing in life.
Muhammad Ali

Timeline

Creative Director and Project Manager
Tales By Moonlight-VR Animation
09.2023 - 12.2023
3D Animator, Modeller and Texture Artist
Mixed Reality Project Collaborative Project Ultraleap Technologies
06.2023 - 08.2023
Support Worker
Aspirations
04.2023 - Current
University of The West of England
MA Virtual and Extended Realities from Virtual And Extended Realities
01.2023 - 12.2023
User Experience Designer
TechnologyandX Incorporated
08.2022 - 11.2022
Google On Coursera
Some College (No Degree)
03.2022 - 10.2022
Interior Designer
Todstudios
11.2020 - 03.2022
Lead Virtual Reality Exhibition Designer
British Council Nigeria
02.2020 - 06.2020
University of Hertfordshire
Bachelor of Arts from Interior Architecture And Design
02.2019 - 09.2021
Lead Interior Designer
Chronos Studeos
07.2014 - 01.2019
Unity Animator and Motion Capture Artist
Tales By Moonlight-VR Animation
Environment and Lighting Artist
Tales By Moonlight-VR Animation
Tosin OlufonVR Experience Designer