"Blizzard Buddies" home brew game made to be played on an original N64 console. Development of this game evidenced: -
- Full game made with all assets made from the ground up and entirely solo, including code, models, textures, animation, music and sound.
- Programming skills using C.
- Use of Waterfall model for project development.
- Problem solving and analytical analysis.
- Continuous self-directed learning to expand knowledge beyond standard curriculum.
- Full creative responsibility to produce the genre of a retro game including 3d modelling, texture design, sound creation, music composition and production.
- Critical analysis skills in completing accompanying dissertation
- Development of accompanying portfolio.
- Presentation of game to lecturers, peers and industry insiders at Abertay Game Developer Graduation Show, May 2025.
- Developed excellent time management skills during university studies.
"Res-Purr-Aunt"
- Evidence of Competence in the Unity Game engine, C#, and HLSL Shader Language.
- Collaborated with classmates on group projects to achieve shared academic goals.
- Communicated with teachers to obtain feedback, applying it to future projects.
- Made substantial contributions to group projects, furthering learning and helping team complete objectives.
- Mentored peers to provide support and guidance on challenging subjects.
"WIP Horror Game"
- Evidence of Virtual Reality development skill and knowledge of VR hardware.
"Wellsea"
- Evidence of Competence in the Godot Game Engine.
General Skills
- Building computers for family and friends.
- Full solo development of video games covering all aspects including programming, with an aim to publish.