Summary
Overview
Work history
Education
Skills
Affiliations
Timeline
Generic

Kyren Xie

London,Greater London

Summary

Second-year UCL Media student with a focus on digital art, stylized animation, and game design, with additional experience across film production. Interested in combining strong visual direction with storytelling and interactive media.

Overview

1
1
year of professional experience
3
3
years of post-secondary education

Work history

Blueprint Developer&3D Artist (Modeling/Animation)

UCL team
London, UK
2025.10 - 2026.01
  • Concept ideation and puzzle/mechanic design, defining puzzle progression, level flow, and player guidance for clarity and pacing.
  • Developed an Item Pickup and Inventory system in Blueprints(UE5), including interaction prompts, item management.
  • Implemented an item-driven Level Sequence triggering pipeline: different items trigger different sequences for cutscenes, animations, or puzzle events, designed to be clean and extensible.
  • Produced 3D assets and animations in Blender, then imported and integrated them into UE5 (e.g., FBX pipeline), validating in-engine playback and interactions.

Sole creator

UCL Individual Project
London, UK
2025.03 - 2025.06
  • Sole creator: wrote the script, modelled and textured all assets in Blender and authored custom shader/material setups (Grease Pencil & cel-shading) to achieve a 3D to 2D hand-drawn aesthetic.
  • Edited, colour-graded and assembled final masters in Adobe Premiere Pro; managed timeline, and basic audio mixing.

Character Artist & Animator

UCL Group Project
London, UK
2025.03 - 2025.05
  • Designed, modelled and textured original character assets in Blender.
  • Rigged and animated characters, baked animation sequences and optimised geometry for Unreal.
  • Integrated assets into Unreal Engine, set up cameras and lighting, and captured cinematics with Sequencer; delivered a full handover pack (.fbx, texture atlases, Unreal sequences).

Director & Production Designer

UCL Group Project
London, UK
2025.02 - 2025.04
  • Developed visual concept, moodboards, key frames and prop lists; coordinated art-department and prepared set-dressing plans.
  • Directed actors on set, managed shooting schedule.

Education

Bachelor of Arts - Media- Game Design & Film Production

University College London
London, England
2024.09 - 2027.06

Skills

  • UE5: Blueprints (interaction/triggers, inventory pickup & use), Sequencer / Level Sequence (item-driven triggering)
  • Blender: 3D modeling, animation, stylized rendering (lighting/camera/render output)
  • 2D Animation: Blender Grease Pencil (stylized short film)
  • Art Direction / Visual Development (visual style, mood, composition)
  • Production Design (set/prop design, layout, visual consistency)
  • Directing / Shot Planning (storyboarding, camera language, pacing)
  • Video Editing (cutting, transitions, delivery/export)
  • Sound Design-basic (SFX editing, syncing, basic mix)

Affiliations

  • Jazz guitar
  • Music production/sound design

Timeline

Blueprint Developer&3D Artist (Modeling/Animation)

UCL team
2025.10 - 2026.01

Sole creator

UCL Individual Project
2025.03 - 2025.06

Character Artist & Animator

UCL Group Project
2025.03 - 2025.05

Director & Production Designer

UCL Group Project
2025.02 - 2025.04

Bachelor of Arts - Media- Game Design & Film Production

University College London
2024.09 - 2027.06
Kyren Xie