
An ambitious and disciplined university student that aspires to work within the video games industry as a 3D Character/ Creature Artist. Equipped with strong knowledge and experience in softwares that are crucial in the 3D character creation process: ZBrush, Maya, Substance Painter, XGEN, XNormals, ZWrap, Photoshop, Unreal Engine 5. Within the last 2 years of university, the projects that I've worked on have consistently been regarded by lecturers and colleagues as one of the best among other projects.