
Strong foundation in electrical and electronic engineering complemented by extensive self-directed software development experience. Currently serving as a Software Developer at V-Teck UK, specializing in virtual slot machine games using C++, Lua, and an in-house RTG engine. Proven ability to enhance gameplay features, resolve CQ issues, and support transitions to new technologies like Godot through GDScript. Diverse technical skill set includes Unity projects in C#, Java development, and embedded systems, demonstrating adaptability and commitment to continuous improvement.