An experienced Creative Director at SuperAwesome (part of Epic Games), with over 24 years of experience working in games and creative agencies. Recent Roblox and Fortnite metaverse brand campaigns won 3 Effie Awards , and a Cannes Lion for creative excellence. Skilled Creative Director adept at overseeing writers, designers and artists to accomplish challenging briefs. Have a strong passion for gaming and helping clients move their brand vision into the metaverse.
Cybernet Consulting helps large brands find their way into gaming spaces. Consulted on projects for Universal Pictures , Gorillaz , Sybo , Ericksson , BBC , and many more.
As Creative Director at SuperAwesome Gaming, part of Epic Games I have created, pitched, designed and produced over 100 metaverse and gaming brand campaigns for Roblox , Minecraft and Fortnite , with brands like Armani , Adidas , Lego and many many more. My projects have won 3 Effie awards and a Cannes Lion . As a result of this work the agency was named one of the top 3 independent agencies in the world.
Worked as a Senior Producer on Fall Guys: Ultimate Knockout , a AAA Battle Royale-style game for PC/Consoles, published by Devolver Digital. Helped set up the production pipeline for the game, backstory, established pillars of
design, and produced and maintained budgets and schedules for the production period. At release it was the most downloaded PlayStation PSN game of all time.
Helped develop and launch theAntstream retro games streaming platform. As the creative driving force behind the product, defined the features, content and art direction, whilst managing a large production team.
Worked with Cartoon Network to design and produce 15 mobile and HTMLS games in 2016, including Toon Cup 2016, Boomerang Sports and the BAFTA-nominated Adventure Time VR: I See Ooo. Toon Cup players have played over 50m matches since the game's release in June 2016.
Big Ideas Digital was an award-winning app and web design agency. Produced projects for BBC , BP and Warner Bros , managing £1 m+ budgets. Designed Say What You See F2P games which spawned multiple #1 apps including the #30 highest grossing game on the App Store in 2011.
Worked as a freelance writer for various publications, including Edge, SFX, PlayStation Official Magazine UK, Eurogamer and the Guardian .
Edited footage and authored cover mounted DVDs for Future Publishing's entire games division, including PSW, Edge, Xbox World. Prior to that, Content producer for PlayNation at Dennis Publishing.
QA tested various Dreamcast games including Shenmue , MSR and Crazy Taxi in the run up to Christmas 2000.
Strategic Direction
2023 - FRANK'S HOT SAUCE : THE FLOOR IS FLAVA
Epic Games / XBOX ONE, PS4, PC, MOBILE
Conceived, pitched and designed this Fortnite Branded Experience for
Frank's Hot Sauce. It went on to win a 2023 Cannes Lion award for
creative excellence.
2021 - FALL GUYS: ULTIMATE KNOCKOUT
Devolver Digital/ Mediatonic / XBOX ONE, SWITCH, PS4, PC, MOBILE
As the Senior Producer, I Played a key role in helping define the product vision. Fall Guys went on to win a Guinness World Record as 'The most downloaded Playstation Game of all time'.
2016 - ADVENTURE TIME : I SEE 00
Cartoon Network/ MOBILE VR
I scripted and co-produced this VR game that took Adventure Time to a new dimension, and earned a 2017 Childrens BAFTA nomination.
2014 - STAR WARS ARCADE
Good boy Digital / HTML5
A suite of Star Wars games I produced for Disney with Good boy Digital. Nominated in the Children's Interactive category at the 2016 BAFTA Awards, and a winner in the 2016 Broadcast Digital Awards.
2011 - SAY WHAT YOU SEE FRANCHISE
Big Ideas Digital / MOBILE
I designed Say What You See. An instant hit on iOS, it reached #1 in the App Store, and was the #30th top grossing app of 2011.