Summary
Overview
Work history
Education
Skills
Timeline
Generic
John McAlonan

John McAlonan

Gainsborough,Lincolnshire

Summary

A Producer with over 8 years of experience spanning Quality Assurance, Publishing, and Production across multiple studios including Rockstar Games, PQube and Spectarium Games. Bringing a ground-up understanding of the full development pipeline, having progressed from QA Tester to Technical Producer - most recently overseeing an ambitious mobile action rpg from early conceptualisation through investor showcases at Gamescom and into public soft launch.

At Spectarium I kept the project on track, adapted to shifting priorities, and maintained clear communication across the studio to ensure milestone deliveries were met efficiently, and key dates were not missed. Working closely with the Technical leadership I defined project scope, established workflows, refined feature requirements, triaged requests and populated task backlogs.

Overview

9
9
years of professional experience
3
3
years of post-secondary education

Work history

Technical Producer

Spectarium
Remote
2025.05 - Current
  • Created and maintained detailed product timelines, identified potential bottlenecks, conflicts and made adjustments where necessary.
  • Coordinated multidisciplinary teams, acting as a key point of contact between production and the wider team.
  • Scheduled and led sprint meetings to align teams on goals, assess risks, and track progress throughout the development cycle.
  • Established the Publishing department, supported the process by developing release workflows, content update schedules, and coordinating legal infrastructure, marketing and live-ops to meet platform requirements.
  • Routinely delivered project updates and risks to the heads of studio, senior team leadership, and shareholders.
  • Ran Milestone retrospectives to gather team feedback, and action the key identified points.
  • Tracked pull requests and provided feedback when requested to ensure quality and consistency.
  • Ensured documentation was up to date, and accurate per feature/system requirements, and readily available on Notion.
  • Established and mentored the QA department. Created ticketing workflows, defined bug tracking processes to support milestone delivery / public release.

Associate Producer

Spectarium
Remote
2023.06 - 2025.05

Production Manager

PQube Games
Hybrid / Leamington Spa
2022.06 - 2022.11
  • Headed the production of many titles, as well as helping to take games from early conceptualisation to release.
  • Coordinating multi disciplined teams, acting as a point of contact for all stakeholders involved.
  • Scheduled recurring meetings with both developers and management. Keeping everyone apprised of any developments or changes to a project.
  • Created and maintained detailed production timelines.
  • Managed age rating submissions, gathering all relevant materials requested - ESRB, PEGI , USK.
  • Managed Xbox Series X, Playstation 4&5, Nintendo Switch, Steam certification submissions and store page creation.
  • Managed QA, scheduled compliance & functionality testing, established test plans, ensured bugs were correctly logged, assigned and resolved.
  • Assisting producers in the creation of project milestones, and ensuring that they are met in a timely manner.
  • Worked alongside the marketing department to hit key advertising goals as well as develop store text and marketing resources.

Junior Production Manager

PQube Games
Hybrid / Leamington Spa
2021.11 - 2022.06

Senior QA Tester

Rockstar Games
Lincoln
2019.05 - 2021.03
  • Management & organisation of tasking for teams of upwards of 45+ testers.
  • Coordinating tasking with multiple global studios.
  • Managing dedicated areas of testing.
  • Mentoring members of the team, offering both feedback and a lifeline where needed.
  • Creating, maintaining and using test plans to ensure structure and consistency.
  • Sending reports detailing progress and any serious issues encountered.
  • Experience with software such as Microsoft Office, Perforce and Visual Studio.
  • Experience testing on multiple platforms / consoles

Quality Assurance Tester

Rockstar Games
Lincoln
2017.03 - 2019.05

Education

Bachelor's Degree - Computer Games Design

University of South Wales
Cardiff
2013.01 - 2016.01

Skills

  • Project lifecycle management
  • Milestone planning and delivery
  • Sprint planning and facilitation
  • Risk identification and mitigation
  • Production timeline creation and maintenance
  • Cross-functional team coordination
  • Mentoring and team development
  • Multi-platform certification
  • Age rating submissions
  • Live-ops coordination
  • Content update scheduling

Timeline

Technical Producer

Spectarium
2025.05 - Current

Associate Producer

Spectarium
2023.06 - 2025.05

Production Manager

PQube Games
2022.06 - 2022.11

Junior Production Manager

PQube Games
2021.11 - 2022.06

Senior QA Tester

Rockstar Games
2019.05 - 2021.03

Quality Assurance Tester

Rockstar Games
2017.03 - 2019.05

Bachelor's Degree - Computer Games Design

University of South Wales
2013.01 - 2016.01
John McAlonan