Versatile Software Developer and 3D Artist with 4 years of professional experience, offering problem-solving skills, technical proficiency and creative approach. Strong experience in Unity 3D, Unreal Engine, C#, C++, C4D, 3Ds Max, Adobe Suite as well as procedural tools within Unreal engine such as Geometry Script and PCG.
Promoted to the position of 3D Software Developer within several months of employment due to rapid learning and initiative.
Confident working autonomously or as a part of a creative team, proposing innovative solutions that enhance product efficiency. Prioritises creating an encouraging work environment and building an effective communication among colleagues and clients.
Open for a position that offers new challenging projects to utilise a mix of technical and creative skills.
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