Summary
Overview
Work History
Education
Skills
Languages
Interests
Timeline
Generic

JAY GANDHI

Kingston upon Thames,Kingston

Summary

Innovative Level Designer with experience in Unreal Engine 5 and Unity, specialising in greyboxing, gameplay layout design, and environmental storytelling. Skilled in playtesting and iterative design to enhance player engagement through level progression and immersive world-building. Seeking a Junior Level Designer role to contribute to impactful game experiences.

Overview

1
1
year of professional experience

Work History

Student

Kingston University
Kingston upon Thames
09.2025 - Current
  • Echo of Electra – Sound-Based Navigation Game • Designed gameplay spaces centred around sound-based navigation and environmental audio cues. • Developed player guidance systems using audio feedback and environmental storytelling. • Conducted playtesting and iterated level layouts to improve player experience
  • Divine Realm – Mythology-Inspired Theme Park Experience • Designed a large-scale mythology-inspired immersive experience based on the Mahabharata. • Created attraction concepts, player journey maps, environmental storytelling systems, and themed experiences.

• Developed Unreal Engine prototypes and design documentation supporting immersive guest experiences. Sword in the Stone – Game Jam Project (Top 5 Placement) • Collaborated with a multidisciplinary team during a competitive game jam.

• Contributed to level design, gameplay iteration, balancing, and playtesting.

• Helped the team achieve a Top 5 placement. Additional Design Experience

• Designed gameplay maps, multiplayer layouts, and environmental prototypes using Unreal Engine 5 and Unity.

• Built gameplay prototypes using Unreal Engine Lyra Framework.

• Produced design documentation, gameplay flow diagrams, and level planning materials.

• Applied player feedback to improve gameplay pacing and progression

  • Maintained balance of education, sports and volunteer activities as student.
  • Prepared for examinations by studying course material with fellow students.
  • Studied different subjects by completing extra-curricular activities and courses.

game jam

Kingston University
09.2025 - Current
  • Collaborated in game jam at Kingston Game Fest to create innovative games with team.
  • Contributed to competition success through teamwork and creative game design.
  • Developed engaging simple games, including a fart game and prank game, enhancing player experience.
  • Collaborated with team members to achieve target results.
  • Managed complaints with calm, clear communication and problem-solving.

Education

MA - Game Development (Design)

Kingston University
United Kingdom
01-2027

Game Design Studies -

University of Advancing Technology
01-2025

Skills

  • Unreal Engine 5
  • Unity
  • Level Design
  • Greyboxing
  • Gameplay Flow
  • Encounter Design
  • Difficulty Balancing
  • Playtesting
  • Prototyping
  • User Research
  • Documentation
  • Figma
  • Photoshop
  • Game design
  • Environmental Storytelling
  • Game development
  • Video editing
  • Graphic design
  • Team Collaboration
  • Digital Illustration
  • Communication command
  • Communication briefing

Languages

English
Hindi
Gujarati

Interests

  • playing board game
  • attending event
  • fun and hangout with friends
  • watching movies
  • listening music
  • playing indoor outdoor sports
  • table top games
  • cooking food

Timeline

Student

Kingston University
09.2025 - Current

game jam

Kingston University
09.2025 - Current

MA - Game Development (Design)

Kingston University

Game Design Studies -

University of Advancing Technology
JAY GANDHI