An experienced and results-driven Gameplay Producer, I’m passionate about empowering developers to be self-sufficient and ensuring they have solid pipelines and processes to enable them to work efficiently. I love seeing content created and fun games being made, by happy and engaged dev teams!
I’m looking for a company with shared passions and ambitions who are making great games.
I’ve also managed external partners who were providing environments, gameplay, and finished animated characters. In both cases I completely overhauled processes and greatly increased team efficiency on delivery and improved communications and morale.
I thrive in dynamic, fast paced working environments. I love the buzz of a happy focused team, adapting to new and challenging situations and bringing effective change where needed. I love ‘getting stuff done’ and providing solutions to do it, getting results, and helping get the team to where it needs to be.
Helping teams plan sprints and deliver milestones – ensure team understands roadmaps and prioritise work (often in partnership with other teams)
Organising complex requirements between product owners and developers and delivering working software on time and on budget
Coaching and mentoring and keeping teams happy and productive
Working with Unreal on mobile
Reporting, risk management, escalation
Agile to waterfall to Kanban JIRA, Excel, MS Project
Highly experienced games artist with traditional art and photography background