3D Artist
Responsible for devlook, modelling (and model optimization for AR/VR) , rigging, animation and texturing on both props and characters.
Worked on projects for:
- Meta
- Peloton
- EE
- Verizon
- Netflix
Talented 3D Artist with repertoire of technical skills to handle any project.
Maya specialist with years or experience, covering fields from rigging, texturing, modelling and animation.
With over 20 years commercial experience I have been fortunate enough to work with some great brand and studios including Nexus studios, Anything world, Fizik, HarperCollins, Hachette UK, Syzygy, Widen + Kennedy.
Constantly working cross platforms in order to integrate 3D models and animation into different pipelines and outputs from VFX to game engines.
I'm dependable at managing multiple priorities with a positive attitude. Willingness to take on added responsibilities to meet team goals.
Responsible for devlook, modelling (and model optimization for AR/VR) , rigging, animation and texturing on both props and characters.
Worked on projects for:
Worked closely with software engineers to produce final promotional animations and props for integration into their AI powered animation platform.
Responsible for creating, from concept to final output, series of animated trailers featuring characters and environments.
Responsible of creating engaging book trailers featuring 2D and 3D elements.
Worked for well know authors to bring their story into real visual experience.
Responsible of creating engaging book trailers featuring 2D and 3D elements.
Worked for well know authors to bring their story into real visual experience.
Responsible of creating engaging book trailers featuring 2D and 3D elements.
Worked for well know authors to bring their story into real visual experience.
Long term collaboration with well know racing cycle brand to showcase their products.
Worked on many videos / animations focused of products features.
Most video were featuring 3D versions of their products and, working closely with their designer, I followed the process from initial concept to final output.
Worked with them to create engaging series of animations for global campaign for automotive brand Mazda.
Together with creative directors at W+K, I was responsible for creating most of the 3D animations and assets for global campaign for Nokia.
Long term collaboration with creative studio LCD s.r.l.
Responsible for supervising 3D production of studio visuals and animations for broadcast.
Prioritized and organized projects according to deadlines, time required for completion and amount of work needed for completion.
Maya expert
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