
Aspiring game developer with practical experience in Unreal Engine, focusing on gameplay programming and 3D asset creation. Proficient in Python and currently enhancing skills in C++ for game systems programming. Experienced in Blender and Maya, with a strong interest in interactive systems and environment design. Demonstrates motivation and discipline with a proven ability to learn quickly and methodically.
Duke of Edinburgh Bronze Award: Developed leadership, problem-solving, resilience, and time-management skills through community service, skill development, and expedition challenges.