Summary
Overview
Work History
Education
Skills
Certification
Software
Languages
Work Availability
Websites
Awards
Work Preference
Timeline
Generic
DIVYA LAKSHMANAN

DIVYA LAKSHMANAN

Unity Developer
Southend-On-Sea

Summary

With over 6 years of industrial expertise, I have extensive experience as a Unity Developer specializing in creating innovative VR and AR solutions for training, learning, brand marketing, and communication purposes. I am currently seeking a position that fosters knowledge enrichment and collaboration, eager to enhance my skills. As a highly enthusiastic and motivated individual with the 'Right to Work' in the UK, I am prepared to contribute my expertise to new projects.

Overview

6
6
years of professional experience
5
5
years of post-secondary education
1
1
Certificate

Work History

VR/AR Developer

Schlumberger (SLB)
09.2022 - 05.2024
  • Developed interactive training modules on High Potential Incidents (HIPO) in Coiled Tube Drilling using Unity 3D, educating learners on safety protocols and precautionary measures for oil rig operations.
  • Conducted in-depth research on Vuforia and VE Studio to enhance AR/VR project development.
  • Developed automated testing processes for rig training courses using Gamedriver in Unity 3D, ensuring high-quality standards.
  • Refactored legacy Photon network code to Unity Netcode in a multiplayer project, resulting in cost reduction and improved scalability.
  • Led code reviews within the team, ensuring code quality, consistency, and best practices.
  • Collaborated in brainstorming sessions to create innovative AR/VR experiences tailored to user needs.
  • Led prototyping efforts for new concepts, validating feasibility before scaling to full development.
  • Conducted thorough testing of AR/VR applications, ensuring smooth integration across devices and platforms.
  • Created comprehensive documentation outlining technical specifications and functionalities for each completed project.
  • Optimised AR/VR applications for enhanced performance, reducing latency, & improving user experience.
  • Updated legacy codebases to modern development standards, enhancing overall functionality and maintainability.

Associate AR/VR Developer

ERNST AND YOUNG (EY)
01.2019 - 08.2022
  • Developed and maintained WebGL board games using Unity 3D engine, optimising performance and user experience.
  • Enhanced existing game features and implemented new patches based on evolving requirements.
  • Conducted thorough research on new methodologies and frameworks to drive continuous improvement.
  • Tested VR/AR functionalities and theme dynamics to ensure seamless user interactions.
  • Collaborated with cross-functional design teams to create and define VR/AR concepts & specifications.
  • Worked closely with clients to gather requirements and translate them into technical specifications.
  • Streamlined development processes by creating reusable code libraries, significantly reducing development time for future projects.

Unity 3D Programmer

Vreontech
04.2018 - 01.2019
  • Designed and developed a virtual reality application tailored for children with disabilities, creating an immersive and inclusive interactive experience.
  • Developed a virtual walkthrough for the Government Museum in Chennai, India, enhancing user interaction and experience through improved menus and functionalities.
  • Designed, developed, and maintained a mixed reality medical application for Z-Space, enhancing interactive medical training and simulation experiences.

Unity 3D programmer (Intern)

Madras Mindworks
12.2017 - 04.2018
  • Developed and programmed a car simulation game utilising SDKs and a driving simulator, delivering an engaging and realistic user experience.
  • Designed and implemented augmented reality (AR) solutions using Vuforia to create interactive product manuals, enhancing training and support for maintenance and service professionals in product installation and servicing.
  • Developed a VR solution by integrating 3D models from Autodesk Revit into Unity 3D, facilitating the visualisation and analysis of lighting conditions in buildings and offices across various locations.

Education

MEng - Virtual Prototyping and Digital Manufacturing

Anna University
India
08.2016 - 05.2018

BEng (Hons) - Civil Engineering

Anna University
India
08.2011 - 05.2015

Skills

Unity

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Certification

Advanced Certification in UI/UX Design Strategy, INTELLIPAAT

Software

UNITY 3D

Adobe Illustrator

Adobe Photoshop

AutoCAD

Revit

Blender

MS Office Suite

Languages

English
Advanced (C1)
Tamil
Bilingual or Proficient (C2)
Hindi
Intermediate (B1)

Work Availability

monday
tuesday
wednesday
thursday
friday
saturday
sunday
morning
afternoon
evening
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Awards

Extra Miler Award, ERNST AND YOUNG (EY), Received for developing gamification solution in WebGL using Unity3D.

Work Preference

Work Type

Full TimeContract Work

Work Location

On-SiteRemoteHybrid

Important To Me

Career advancementWork-life balance

Timeline

Advanced Certification in UI/UX Design Strategy, INTELLIPAAT

02-2023

VR/AR Developer

Schlumberger (SLB)
09.2022 - 05.2024

Associate AR/VR Developer

ERNST AND YOUNG (EY)
01.2019 - 08.2022

Unity 3D Programmer

Vreontech
04.2018 - 01.2019

Unity 3D programmer (Intern)

Madras Mindworks
12.2017 - 04.2018

MEng - Virtual Prototyping and Digital Manufacturing

Anna University
08.2016 - 05.2018

BEng (Hons) - Civil Engineering

Anna University
08.2011 - 05.2015
DIVYA LAKSHMANANUnity Developer