Summary
Overview
Work history
Education
Skills
Websites
COURSES
LANGUAGES
Affiliations
REFERENCES
Timeline
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Denys Berko

Denys Berko

Newcastle-Under-Lyme,United Kingdom

Summary

Results-driven and dedicated professional with extensive experience in overseeing service desk operations, application support, and infrastructure teams.

Proven track record of success in collaborating with third-party vendors to implement technology systems and enhance IT processes.

Skilled in monitoring key performance indicators, ensuring compliance with service level agreements, and efficiently resolving escalations.

Strong leader with passion for fostering culture of documentation improvement and knowledge base expansion.

Adept at establishing service desks from ground up and directing teams to achieve organizational goals.

Overview

8
8
years of professional experience
7
7
years of post-secondary education

Work history

2d artist

Inspired Games
Hybrid, UK
01.2025 - 11.2025
  • Executed role as 2D artist on diverse slot game projects, delivering multiple complete titles from concept to production.
  • Developed and executed multiple slot game projects, encompassing concept art, storyboards, symbols, UI, environments, and final production assets.
  • Produced high-quality re-skin of existing titles, revitalising visual style while maintaining uniformity and increasing player engagement.
  • Created and animated symbols, characters and other in-game assets, ensuring smooth integration with gameplay mechanics and technical requirements.
  • Engaged collaboratively with designers, developers, and producers to achieve on-time delivery of project assets.

2d artist, NFT

SNX
Remote, USA
02.2022 - 12.2024
  • Assisted art director while mentoring three department artists to ensure top-tier artwork production.
    Enforced rigorous quality assurance protocols for consistent excellence in art outputs.
    Worked closely with interdisciplinary teams to achieve cohesive visual presentations.
  • Undertake in-depth research and development, leading to incorporation of rendering techniques that enhance visual fidelity.
  • Innovative NFT project presenting wide selection of characters, weaponry, armour, attire, and different items.
  • Established comprehensive style guidelines for art team, decreasing artwork delivery time by average of 25%.

2d artist

Digicode/Isofbbet
Hybrid, Kyiv
08.2020 - 01.2022
  • Collaborated with animation and narrative teams to integrate game assets into production seamlessly.
    Conducted workshops on colour theory, lighting techniques, and anatomy to enhance departmental skills.
    Managed complete slot game production, including High/Low Pay and special symbols, messaging elements, marketing illustrations, animation preparation, UI/UX design, environment art and concept, and conceptualisation.
  • Achieved success in three in-house art concept competitions, whilst shaping roadmap for future projects and defining upcoming game releases.
  • Created three innovative themes featuring unique events and competitive storylines, developing comprehensive concepts for all game assets.
  • Generated over 150 artworks, spanning High/Low Pay, special symbols, backgrounds, UI designs, logos, and marketing illustrations.

Lead Artist

Ugears Games
Kyiv
09.2017 - 02.2020
  • Facilitated critical decision-making meetings to drive product visual development and strategy. Fostered cross-functional alignment, ensuring visual elements harmonised with narrative and gameplay goals. Led visual design journey from initial sketches to polished illustrations, whilst overseeing every aspect including concept artworks, UI/UX, environment design, cards, and boards. Directed diverse team of 2D artists, 3D artists, and 5 animators, ensuring timely delivery of milestones. Managed gaming sessions and play-tests to optimise player experience, gathering valuable user feedback for asset usability enhancements. Mentored dynamic team of artists through regular practice and theory sessions, maintaining high-quality output.
  • Spearheaded creative vision by collaborating with teams of 2D and 3D artists, as well as animators as lead artist on exhilarating RPG strategy board game project.
  • Implemented organisational improvements across art, marketing, and game development teams, enhancing communication and overall output.
  • Presented projects at various international events, showcasing groundbreaking board games.
  • Produced over 300 characters, environments, UI designs, and other illustrations.

Education

Master's Degree - Computer Mechanics

University of Toulon
Toulon, France
09.2014 - 06.2016

Master's Degree - Computer Mechanics

NU of Taras Shevchenko
Kyiv, Ukraine
09.2014 - 07.2016

Bachelor - Continuous Mediums Mechanics

NU of Taras Shevchenko
Kyiv, Ukraine
09.2010 - 07.2014

Skills

  • Project Management
  • Cross-functional Collaboration
  • Strategic Planning & Execution
  • Pipeline Optimization
  • Client Relationship Management
  • Continuous Improvement - Quality Assurance
  • Workshop Facilitation

COURSES

Environment PRO Course ARTCRAFT (4 month)

Landscape for 2d Artists ARTCRAFT (4 month)

2D Character Design ARTCRAFT (2 month)

CG Art Professium PRO100 (1 year)

Art of Color and Light CGMA

Anatomy for Artists SCOTT EATON

LANGUAGES

English
Fluent
Ukrainian
Native
Polish
Beginner

Affiliations

  • Miniature painting
  • Cycling and hiking
  • Book worm
  • Traveling

REFERENCES

Emma Douglas Inspired Gaming 

+447951266556

iamfuelledbytea@gmail.com


Olga Sak +38(098)068 81 80


Iryna Belenkaya ira.belenkaya@gmail.com


Timeline

2d artist

Inspired Games
01.2025 - 11.2025

2d artist, NFT

SNX
02.2022 - 12.2024

2d artist

Digicode/Isofbbet
08.2020 - 01.2022

Lead Artist

Ugears Games
09.2017 - 02.2020

Master's Degree - Computer Mechanics

NU of Taras Shevchenko
09.2014 - 07.2016

Master's Degree - Computer Mechanics

University of Toulon
09.2014 - 06.2016

Bachelor - Continuous Mediums Mechanics

NU of Taras Shevchenko
09.2010 - 07.2014
Denys Berko