Overview
Work history
Education
Skills
Websites
Timeline
Generic
Dante Smith

Dante Smith

Manchester,UK

Overview

5
5
years of professional experience
5
5
years of post-secondary education

Work history

Level Designer

ForthStar
Manchester, UK
2025.07 - 2026.04
  • Delivered playable levels under tight iteration cycles, taking concepts from idea to in-game for a new gameplay experience within the genre
  • Designed replayable combat scenarios using physics-driven, multi-solution gameplay
  • Iterated on levels through playtesting and team feedback to improve quality
  • Contributed to scalable level systems
  • Worked cross-discipline to deliver more polished gameplay content
  • Helped identify and resolve gameplay issues to enhance player experience

Level Designer

Unity
Stratford Upon Avon, UK
2023.07 - 2024.07
  • Defined level design metrics and workflows from concept to final implementation
  • Implemented gameplay features using scripting tools for rapid iteration
  • Collaborated cross-discipline to improve level design systems and pipelines
  • Balanced levels against technical constraints, camera behaviour, and player experience
  • Partnered with QA to track, prioritise, and resolve bugs across development.

Junior Level Designer

SIGTRAPgames
Manchester, UK
2021.11 - 2023.01
  • Collaborated cross-discipline to iterate and improve level design quality
  • Helped develop and refine in-house tools, streamlining level design workflows
  • Designed combat encounters with strong focus on placement, cover, and sightlines
  • Contributed to design solutions aligned with gameplay goals
  • Ensured levels met performance and memory constraints through optimisation

Junior Level Designer

Mergegames
Manchester, UK
2021.06 - 2021.11
  • Built on an existing large-scale environment to enhance exploration and player discovery
  • Designed resource and enemy placement to support gameplay flow
  • Expanded the world through set dressing, environmental storytelling, and hidden content

Education

Bachelor of Arts - Games Design

Futureworks (UCLan)
Manchester, UK
2017.01 - 2020.01

Diploma of Higher Education - Games Design

AldridgeUTC@MediaCityUK
Manchester, UK
2015.01 - 2017.01

Skills

  • Engines: Unity, Unreal
  • Scripting: Custom In-House Tooling experience
  • Design: Blockouts, Encounter Design, Puzzle Design, Combat Balancing
  • Collaboration: Cross-Disciplinary Communication, QA Feedback Integration
  • Tools: Jira, Confluence, Miro, Git, Perforce
  • Others: Playtesting, Documentation, Set Dressing

Timeline

Level Designer

ForthStar
2025.07 - 2026.04

Level Designer

Unity
2023.07 - 2024.07

Junior Level Designer

SIGTRAPgames
2021.11 - 2023.01

Junior Level Designer

Mergegames
2021.06 - 2021.11

Bachelor of Arts - Games Design

Futureworks (UCLan)
2017.01 - 2020.01

Diploma of Higher Education - Games Design

AldridgeUTC@MediaCityUK
2015.01 - 2017.01
Dante Smith