Summary
Overview
Work history
Education
Skills
Certification
Languages
Timeline
Generic

Cristiano Bruzzo

Nottingham,Nottinghamshire

Summary

Experienced game designer and developer with over 10 years of experience designing and writing rules for board and tabletop role-playing games. Strong grasp of game systems, balance, and player experience. Passionate Warhammer 40,000 player with a deep understanding of its mechanics and setting. Eager to bring my design expertise and narrative focus to the Games Workshop rules team.

Overview

20
20
years of professional experience
6
6
years of post-secondary education
1
1
Certification

Work history

Sales Assistant & Boardgames Specialist

Joker Comics&Games - LGS
Milano, Italy
10.2020 - 02.2025
  • Advised customers in selecting from a diverse range of board, card, and miniature games, including Warhammer products.
  • Organized and conducted demo events, teaching rules and facilitating engagement with complex game systems for new players.
  • Organized and ran tournaments and events, ensuring smooth gameplay and resolving disputes as an official judge for multiple games.
  • Guided players interested in tabletop RPGs, explaining rules and hosting both demo and expert RPG events as a game master.
  • Assisted the store manager in curating the game selection and product recommendations, balancing depth and accessibility to meet the local community's needs.
  • Coordinated with both national and international distributors, including Games Workshop.

Freelance Game Designer and Developer

Various Publishers
Remote
06.2013 - Current
  • Worked as a game designer, developer, writer and editor for multiple tabletop publishers including Make Believe Games, Cubicle7, and Tin Hat Games.
  • Focused on the design and development of core mechanics, setting material, and modular content for both narrative-driven and system-heavy games.
  • Experienced in adapting design to fit tone, theme, and target audience, working closely with creative directors and development teams.
  • Other responsibilities included arranging convention attendance (Lucca Comics&Games, CCXP Sao Paulo, GenCon), hosting events at conventions and interacting with communities to organize playtests, gather feedback, and update game mechanics and rules accordingly.


Selected published work:

- I Am Zombie (Make Believe Games, 2015) – System development, setting development, rulebook writing, editing

- I Am Zombie Play Kit (MBG, 2015) – System development, player materials, scenario design, editing

- Toxicity (MBG, 2017) – Full RPG system design, setting development, rulebook writing, editing

- Revolutionaries (MBG, 2018) – Full RPG system design, rulebook writing, editing

- Sigil & Sign (Cubicle7, 2018) – Full RPG system design, setting development, editing

Freelance Translator and Editor

Various Publishers
Remote
10.2014 - Current
  • Provided Italian–English and English–Italian translation and editing services for board game rulebooks and tabletop RPG content.
  • Focused on clarity, consistency, and maintaining the tone and terminology appropriate to each game system.

Staff Coordination and Event Support

Sony PlayStation Italia
Rome, Italy
12.2016 - 12.2019
  • Supervised staff, presented products, and supported promotional activities at press events for major PlayStation releases (including PlayStation VR, Days Gone, Gran Turismo Sport, God of War, Detroit: Become Human, Spider-Man).
  • Worked as staff supervisor and promoter in official Sony PlayStation areas at major conventions such as Lucca Comics & Games and Milan Games Week.

Assistant Master Storyteller – Rules

The Camarilla (official VtR Chronicle)
Remote
08.2012 - 07.2014

• Wrote and updated published rules for an international live-action chronicle.
• Collected and implemented feedback from a global player base.
• Balanced mechanics, streamlined gameplay, and contributed to narrative consistency.

Sales Agent and Marketing Advisor

Key21, Marvel Srl, Wind, Promomedia
Genova and Bologna, Italy
06.2005 - 10.2010
  • Promotion, sales and marketing advice for multiple local advertising companies.

Education

High School of Fine Arts

Liceo Artistico Niccolò Barabino Klee
Genova, Italy
09.1997 - 06.2003

Skills

  • Game Mechanics & System Design
  • Rulebook Writing & Editing
  • System Balancing, Playtesting & Iteration
  • Narrative Content Writing & Development
  • Warhammer 40k Rules & Lore Knowledge
  • Event Support & Community Interaction
  • Player Behaviour Insight
  • Translation & Localization (English-Italian)
  • Clear Communication & Writing
  • Detail-Oriented Problem Solving

Certification

Game Trainer - Basic and Advanced (Erickson Institute)

Studied the theory and practice of game design and development aimed at supporting individuals with ADHD and autism, with a focus on improving executive function skills, particularly in children and young adults.

Certified as a Game Trainer by Erickson, and eligible to participate in official educational and outreach activities on their behalf.

Languages

Italian
Native
English
Fluent
Japanese
Beginner

Timeline

Sales Assistant & Boardgames Specialist

Joker Comics&Games - LGS
10.2020 - 02.2025

Staff Coordination and Event Support

Sony PlayStation Italia
12.2016 - 12.2019

Freelance Translator and Editor

Various Publishers
10.2014 - Current

Freelance Game Designer and Developer

Various Publishers
06.2013 - Current

Assistant Master Storyteller – Rules

The Camarilla (official VtR Chronicle)
08.2012 - 07.2014

Sales Agent and Marketing Advisor

Key21, Marvel Srl, Wind, Promomedia
06.2005 - 10.2010

High School of Fine Arts

Liceo Artistico Niccolò Barabino Klee
09.1997 - 06.2003
Cristiano Bruzzo