
Digital artist specializing in Autodesk Maya, Nuke, Substance Painter, and ZBrush. Expertise in Unreal Engine and Houdini, complemented by strong skills in Adobe Photoshop and Premiere Pro. Experienced in photogrammetry and HDRI photography, enhancing capabilities in visual effects and 3D modelling. Committed to advancing digital content creation through technical skills and aesthetic insight.
I always receive praise from my tutors on the VFX work I have done so far during my course. I have only positive feedback from external tutors on projects like photogrammetry, HDRI set photography, previzualisation workshop. I have taken on a role of organising our cohort dailies, uploading artist's work into shotgreed and taking notes