Computer Science graduate with a strength in front-end and app development, skilled in Flutter, Dart, Swift, JavaScript, HTML, and CSS for building responsive, user-centred applications. Experienced in UI/UX design using Figma and working in Agile development environments with Git/GitHub and version control. Broad practical experience across software engineering, backend development, data analytics, AI/ML, and systems analysis, demonstrating adaptability and a willingness to learn new technologies. Seeking a graduate role where I can apply my technical expertise, creativity, and problem-solving skills.
Developed 'Sprout', an Android mobile application for my dissertation – a gamified journaling app designed to address a real-world problem – using Flutter and Dart in VS Code. Independently designed, implemented, and tested the app, demonstrating end-to-end software development skills, including responsive interface design, data management with Hive, and user-focused functionality.
Worked in a team to design an interactive iOS app prototype using Figma, helping shoppers make informed choices. Applied UX/UI principles and user-centred design methods, delivering a functional and interactive prototype.
Participated in a Game Jam, collaborating with a team to develop ‘Stop the Sick’, a tower defence game. Focused on game design and 3D modelling, creating interactive assets and visual elements using Blender and Unity. Gained hands-on experience in rapid prototyping, teamwork, and problem-solving under tight time constraints.
Volunteered with Brownies, supporting and mentoring groups of children in educational and creative activities. Developed leadership, communication, and organisational skills while working effectively in a team environment.
Technical Skills
Duke Of Edinburgh Award Bronze (2019), Silver (2021)
Sports Leaders Qualification Level 1 (2019)