Summary
Overview
Education
Work History
Skills
Software
Certification
Timeline
Research Interests
Projects
Hi, I’m

Ajit Thombare

Immersive Technologies (AR/VR/XR) | Technical Director |
Sheffield

Summary

  • Technical Director with 8+ years leading technology-centric departments to become outstanding contributors. Skilful at uniting educationally and geographically diverse teams toward achieving singular goals.
  • Offering years of progressive experience as well as expertise in managing programs and building successful teams focused on creating high-quality work.
  • Seasoned technologist adept at seamlessly integrating project technical aspects and making information relatable to non-technical personnel. Experienced leader and program manager with 8-year history in field. Clear communicator, decision maker, and problem solver.
  • Total Experience in the field : 15+ years

Overview

16
years of professional experience
8
years of post-secondary education
1
Certificate

Education

Leeds Beckett University
Leeds, UK

Master of Science from Computer Animation Technology
01.2011 - 12.2012

University Overview


  • Professional development completed in Motion Capture Systems.
  • Majored in Game Engines and Motion Capture Data
  • Thesis: Integration Protocols for Motion Capture Data in 3D Game Engines.
  • Dissertation: Creative Digital Systems
  • Professional development completed in Software Development for Augmented Reality.
  • Professional development completed in Virtual Reality Software Development
  • Coursework in Project Management in Digital Systems Development, Motion Capture Sessions for Production and Production Pipeline Development.

Fraunhofer Institute For Production Systems
Distance Learning

from Digital Twins Business Consultant
12.2023 - 06.2024

University of Oxford, Department For Continuing Ed
Oxford

from Digital Twins:Enhancing Model-based Design With VR
10.2023 - 10.2023

University of Pune
Pune, India

Bachelor of Engineering from Instrumentation And Control
07.2003 - 07.2009

Work History

Beatbox Interactive Systems

Technical Director/Cofounder
12.2015 - Current

Job overview

  • Monitored production operations for quality and compliance with standards.
  • Oversaw product (Immersive Technology Experiences) pipeline development, reducing production times as important priority.
  • Supported creation of client and business partner relationships through careful collaboration and networking efforts.
  • Created internal product development and UX roadmaps for technological solutions.
  • Guided, coached and lead project teams, delegating tasks and evaluating performance and progression of project pace.
  • Collaborated with leadership staff to determine appropriate budgets.

Self

Independent Consultant
12.2012 - Current

Job overview

  • C-DAC (Centre for Development of Advanced Computing,Pune, India) : Domain Expert for Designing VR Courses
  • Designed unique and eye-catching games by meticulously creating graphics, audio, visual and AI behavioral elements.
  • Conducted regular design reviews throughout game development process.
  • Mentoring
  • External Technical Project Guide for Final Year Engineering Students of D.Y. Patil Institute of Engineering and Technology, Pune.

Invent Media

Technical Lead
02.2015 - 10.2015

Job overview

  • Reviewed project specifications and designed technology solutions that met or exceeded performance expectations.
  • Adjusted design parameters to boost performance and incorporate new features.
  • Led AR/VR development initiative as Subject Matter Expert and primary point-of-contact for project management staff.
  • Introduced agile methodologies and effective development best practices to division to enhance product development.
  • Interfaced with cross-functional team of business analysts, developers and technical support professionals to determine comprehensive list of requirement specifications for new applications.
  • Worked closely with software development and testing team members to design and develop robust solutions to meet client requirements for functionality, scalability and performance.

Xaxist Arts

Game Developer
07.2008 - 01.2011

Job overview

  • Communicated with art, production and programming teams to design innovative game elements and optimize quality for better player experiences.
  • Used professional design tools to create characters, levels, vehicles, layouts and unique elements.
  • Designed unique and eye-catching games by meticulously creating graphics, audio, visual and AI behavioral elements.


Skills

Leadership

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Software

C#, C,OpenGL

Unity3D

Rendering Pipelines Unity3D

Digital Content Creation Tools Management

Jira

Notion

Certification

Certified Scrum Product Owner

Timeline

Fraunhofer Institute For Production Systems

from Digital Twins Business Consultant
12.2023 - 06.2024

University of Oxford, Department For Continuing Ed

from Digital Twins:Enhancing Model-based Design With VR
10.2023 - 10.2023

Technical Director/Cofounder

Beatbox Interactive Systems
12.2015 - Current

Technical Lead

Invent Media
02.2015 - 10.2015

Certified Scrum Product Owner

01-2014

Independent Consultant

Self
12.2012 - Current

Leeds Beckett University

Master of Science from Computer Animation Technology
01.2011 - 12.2012

Game Developer

Xaxist Arts
07.2008 - 01.2011

University of Pune

Bachelor of Engineering from Instrumentation And Control
07.2003 - 07.2009

Research Interests

  • UX Design for Immersive Technology.
  • Spatial Computing.
  • Designing Psychological Interventions using Immersive Technology.
  • 3D Reconstruction.

Projects

  • Application and Client : Zoo Story for Rajiv Gandhi Zoological Park, Pune

Introduction

An immersive educational tool providing instant access to informative content on zoo animals.
Utilized Augmented Reality for unique 3D visualizations, enhancing the visitor experience and revolutionizing
wildlife education.

Value Proposition

Instantly access informative content on zoo animals through Augmented Reality, offering a unique 3D visual experience for an engaging and immersive learning journey.

Technology

Unity3D, 3DS Max, Autodesk Maya, Android Studio, Vuforia

Compatibility and Platforms

Android

Reference

https://indianexpress.com/article/cities/pune/zoo-story-on-yourfingertips-app-that-gives-youinformation-on-katraj-mammals/

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  • Application and Client : Mojo (Volume 1,2 and 3) for Beatbox Interactive Systems

 Introduction

AR Coloring Book App, leveraging Augmented Reality to transform traditional coloring into an interactive 3D experience. 

Unleashed creativity and innovation, offering a unique blend of art and technology.

 Value Proposition

Revolutionize coloring with the AR Coloring Book App, seamlessly integrating Augmented Reality for an interactive 3D experience.

Enhance creativity and engagement, providing a unique blend of traditional art and cutting-edge technology for an unparalleled user experience.

Technology

Unity3D, Autodesk Maya and 3DS Max, Android Studio, Xcode, Vuforia

Compatibility and Platforms

Android and iOS

Reference

https://www.youtube.com/watch?v=INyW_NcAB8o

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  • Application and Client : Museum AR and VR for Tribal Research and Training Institute, Pune

Introduction

Developed an innovative AR Museum App, seamlessly merging history with technology. 

Offers an immersive experience with artifacts presented in detailed 3D renderings, accompanied by comprehensive information. Redefines cultural exploration through portable access to a rich museum experience.      

Value Proposition

Elevates Engagement: Facilitates interactive encounters with artifacts, fostering a profound connection to
historical items. 

In-depth Information: Provides seamless access to detailed information, enhancing comprehension of each exhibit.
On-the-Go Cultural Exploration: Enables anytime, anywhere access to the entire museum experience through a portable application.   

Technology

Unity3D, Autodesk Maya and 3DS Max, Android Studio, Vuforia 

Compatibility and Platforms

Android, HTC Vive

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  • Application and Client : Property Visualization for Ceratec Greens

Introduction

Developed innovative AR Real Estate App, revolutionizing property exploration.

Provides immersive 3D models with instant property details, redefining the real estate showcasing experience.

Developed innovative VR Real Estate App, revolutionizing property
Designed VR Walkthrough App for HTC Vive, setting a new standard in property exploration. 

Delivers an unmatched virtual tour, creating a lifelike connection with potential homes.     

Value Proposition

3D Property Visualization: Immersive exploration for potential buyers.
Quick Information Access: Instant details for informed decision-making.
Interactive Experience: Engaging virtual property interaction.

Immersive Property Tours: Realistic, virtual walkthrough experience.
Deeper Connection: Engages users with spaces as if physically present.
Unmatched Realism: Utilizes HTC Vive for lifelike property exploration.

Technology

Unity3D, Autodesk Maya and 3DS Max, Android Studio 

Compatibility and Platforms

Android, HTC  Vive

Reference

https://www.youtube.com/watch?v=9pr4b4mqpq0

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  • Application and Client : Process Simulation and Equipment Training for Client in Oil and Gas Industry

Introduction

Engineered a groundbreaking VR Application using HTC Vive for Oil and Gas clients, specializing in process simulation and equipment training. 

Transforming complex industrial scenarios into immersive virtual experiences, enhancing user proficiency and safety.

Value Proposition

Advanced Process Simulation: Simulates intricate oil and gas processes in a realistic virtual environment. Immersive Equipment Training: Enhances user proficiency through lifelike training scenarios. Safety Optimization: Utilizes VR technology for realistic training, minimizing risks in real-world operations.

Technology

Unity3D, Autodesk Maya and 3DS Max, HTC Vive         

Compatibility and Platforms

HTC Vive

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  • Application and Client : WebVR Application for Product Showcase for Dell/Regalix

Introduction

Developed a cutting-edge WebVR application, breaking barriers in accessibility for Dell Technologies.
Immerse yourself in an interactive virtual experience showcasing innovative products like the Ohmi Robot and Spartan Superway directly through your web browser.
Revolutionizing the way users engage with technology.     

Value Proposition

Browser Accessibility: Seamlessly access immersive VR experiences directly from your web browser, eliminating the need for additional software.
Product Showcase: Engage with Dell's cutting-edge products, including the Ohmi Robot and Spartan Superway, in a realistic virtual environment.
Unprecedented Convenience: Experience the future of technology at your fingertips, making innovation accessible to a broader audience.

Technology

Unity3D, Autodesk Maya and 3DS Max

Compatibility and Platforms

Web Browsers

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Ajit ThombareImmersive Technologies (AR/VR/XR) | Technical Director |