Summary
Overview
Work History
Education
Skills
Software
Certification
Timeline
Generic
Nikol Manolova

Nikol Manolova

2D/3D Artist / 3D Virtual Content Creator / UE4/5 Cinematographer / 3rd Year Student - Games Design And 3D Animation
London

Summary

To introduce myself, I am an artist and content creator interested in virtual reality, cinematic rendering, film productions and 3D photo-realistic character creation. Originally, I am born and raised in Bulgaria but based in London, UK since 2019. Currently, I am a student at the University of West London in the course Games Design and Animation (bachelor’s degree).


As a personality, I am showing a strong willingness to work and participate, I am disciplined and well-meaning to people, as part of my environment requires working with groups of people, I am aware of how to kindly collaborate and help them.

I have been exploring the world of Games and Films in-depth, studying for 3 years now. My strength and talent are - traditional art, as I am self-teaching since 2012, but it appears to be a natural talent. I have been practising traditional graphical drawing of the human anatomy, portrait graphical drawing, architectural sketching, mixed media art, watercolour and pastel painting, fine art and concept art and design.

My hobby is Photography, I have been self-teaching myself since 2013. Throughout the years, my photography skills helped me a lot in terms of understanding the colour and mood in scenes, different techniques for shooting, technical terminology. Later, I implemented my skills in Unreal Engine 4 through cinematic rendering, including working with camera, lighting, animation.

hese industries. During my studies, I gained knowledge in the game and animation field. Ever since I have been learning and working with industry-standard software (Maya, Unreal Engine, ZBrush, Adobe software package, Substance 3D), understanding terminology, self-organizing myself, I gained confidence in specific areas.

Part of my studies is, that I have gone through 3D beginner modelling with Maya, exploring different styles of modelling (Low, High Poly, Organic). Therefore, I have been working with this software for 3 years now and had the opportunity to explore the world of 3D animating, Motion Capture, Rendering, Rigging, etc. Also, I learned about Character Design, Composition, Production Design, GDD, Visual Documents and Art Bibles, real-time creation in Unreal Engine, constructing Game Levels in Unity, Unreal Engine 4.

I am focused on Unreal Engine 4/5 and Metahuman Creator, Unreal Engine in film, photo-realistic rendering of videos and images.

Overview

4
4
years of professional experience
7
7
years of post-secondary education
1
1
Certification
2
2
Languages

Work History

Freelance Concept Artist

Self-employed
London
05.2020 - Current
  • Brainstormed different ideas and images for new gaming and film production concept.
  • Team work with other artists regarding personal gaming projects
  • Generated prototypes to pitch to collaborators for new video games.
  • Worked with digital applications such as software for 2D and 3D creation.
  • Used Software to create images and layouts for multiple projects.

Freelance 3D Artist

Self-Employed
London
05.2020 - Current
  • Conducted modeling and texture optimization for real-time 3D game projects.
  • Interpreted concept art and sketches to create innovative virtual characters, environments and props.
  • Followed design guidelines, asset naming conventions and other technical constraints to produce optimized materials.
  • Authored gameplay, cinematic vignettes and ambient environmental animation to support level and stage goals.

Education

High School Diploma -

Mathematics And Science School - Lovech
Lovech, Bulgaria
09.2014 - 06.2019

Bachelor of Arts - Games Design And Animation

University of West London
London, United Kingdom
09.2019 - 05.2022

Skills

Artistic skill

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Software

MAYA 3D

UNREAL ENGINE 4

UNREAL ENGINE 5

METAHUMAN CREATOR

QUIXEL BRIDGE

ZBRUSH

PHOTOSHOP

PREMIERE PRO

AFTER EFFECTS

Certification

International English Language Testing System (IELTS), IELTS TM

Timeline

Freelance Concept Artist

Self-employed
05.2020 - Current

Freelance 3D Artist

Self-Employed
05.2020 - Current

Bachelor of Arts - Games Design And Animation

University of West London
09.2019 - 05.2022

International English Language Testing System (IELTS), IELTS TM

07-2019

High School Diploma -

Mathematics And Science School - Lovech
09.2014 - 06.2019
Nikol Manolova2D/3D Artist / 3D Virtual Content Creator / UE4/5 Cinematographer / 3rd Year Student - Games Design And 3D Animation